JH: What pushed your budget over the top this time?ĮW: The success of the series to be honest. Each prior title though is still a good time – each is designed to play like a different era of survival horror. It’s a major break from prior titles that lacked a lot of that polish due to a lack of budget Essentially I’ve made it far enough to invest in leveling up the experience over the last few years. JH: How does it stack up to your previous games?ĮW: it’s a radical step forward in terms of production quality – Endless Nightmares has mo capped animations, vastly improved visual and sound effects and so much more. It’s a tough as nails experience, but each time you venture into a dungeon you’ll learn a bit more. Every few levels you can equip new skills for your survivor as well. Over time you’ll level up, encounter better equipment and get stronger. Basically it’s up to the player to explore and learn how to proceed, similar to a title like Dark Souls or Enter the Gungeon. You’ll have to scrounge for supplies, solve environmental puzzles and fight off the undead as you try to find key items, Conductors Coins, that will help you proceed. Once you’re equipped, you can begin venturing into anomalies, which are essentially dungeons. You start in a hub world with supplies scattered around. But it’s totally fine if you’re new to survival horror: The game focuses on exploration, intense inventory management and solving environmental puzzles while fighting off the undead. What can I expect as a fresh Outbreak player?Įvan Wolbach: If you’ve ever played a 90s or early 2000s Resident Evil or Silent Hill title you’ll notice a lot of similarities. Jans Holstrom: So, I’ve never played an Outbreak game. As a writer who had never played an Outbreak game, I jumped at the chance to talk with Wolbach, and get his view on the success of his series, and how a new player like myself should tackle his games.Īs always, this interview has been edited for clarity and grammar. A sixth game Outbreak: Endless Nightmares, released on May 19th. Since founding the studio, Wolbach has completed 5 games in the Outbreak chronology. For the uninitiated, the Outbreak series is a retro-style survival horror game series created by Dead Drop Studios. This past week, I got a chance to sit down with the creator and developer of the Outbreak series Evan Wolbach. An Interview With Outbreak Creator Evan Wolbach
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